Above is a link to the CLASS PRODUCTION SCHEDULE, which contains a calendar breakdown of the various tasks required to complete a CG film, as well as suggested dates of completion.
STAYING ON SCHEDULE IS IMPERATIVE TO SUCCEED IN THIS CLASS AND IN THIS MEDIUM. DO WHATEVER IT TAKES TO STAY ON SCHEDULE, AND IF POSSIBLE, GET AHEAD OF SCHEDULE!
Task/Category breakdown
PRE-PRO:
Everything related to pre-production: story concept, visual research, character and set designs, model sheets, shot list, storyboards, and the 2D animatic. Good pre-production = zero confusion/time-wasting in 3d production.
SOUND:
Sounds and music you will use in your piece. Sound is important, so as soon as you have your story idea, start searching for sound FX and music that will help tell your story.
MODEL:
3d models of characters, sets and props.
TEXTURE:
Shaders, images and other techniques used to color and texture the surfaces of your models.
RIGGING:
Creating skeletons, deformers and controllers that will be used to animate your characters, props and sets.
LAYOUT:
The 3d re-creation of your animatic with rough (blocked) animation, lighting and camera motion.
ANIMATION:
The process of bringing your story to life by animating character, prop and camera movement.
FX:
Water, cloth, fire, etc - natural, random fx that you will animate to add visual fx to your story
LIGHTING:
Lighting your piece to add mood, depth and help further visually tell your story.
RENDERING:
The process by which the computer outputs high-quality images of your scene. Depending on the complexity of your scene, rendering may take a long time, so plan ahead to schedule this time in.
EDIT:
The current state/contents of your film.
No comments:
Post a Comment